NOTE: there are severe performance issues with the web build. This is for visualization of the project. Playing in the Unity editor has much better results.
Hiccup is a simple arcade melee survival game where you use fire breath, foam powers, and sheer strength to knock out your enemies at a club. This game is best played with a controller (Xbox).
I made this project with the intent of designing a simple game intelligently, using events, design patterns, and traditional object-oriented separation of responsibility methodologies.
I modeled the environment and items, and the character models/animations were retrieved from the Mixamo library.